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Saturday, May 18, 2002

Sorting out
analog from digital

By Michael J. Himowitz
Baltimore Sun

When George W. Bush accused Al Gore of "analog thinking in a digital age," it made a great sound bite - or should I say, sound byte.

While no one has ever accused "Dubya" of being a wired guy, it's obvious that he'd never bothered to look up the meaning of the verbiage he tossed out at a campaign stop in Michigan. Otherwise, he might have known that he was attacking Gore for thinking like a human, as opposed to a machine.

Don't be too hard on George, though. He's not the only one guilty of misapplication of technobabble. Plenty of people toss out the words "analog" and "digital" these days without thinking about what they mean. I do it all the time - I even get paid for it.

Which brings me to a couple of notes I've received from readers who complain that I'm always using terms such as "digital photography" or "analog recordings" without explaining what they mean, or why the terms digital and analog are so important.

So here we go. The term analog has the same root as the word "analogy," which refers to a similarity in some respects between things that are otherwise different. Drawing analogies is one of the keys to human thought. It's at the heart of our ability to apply past experience to future behavior. We prize this talent - just ask any high school student who has sweated through the analogies section of the College Board exams.

In the world of science and technology, an analog device is one that attempts to directly reproduce some kind of infinitely variable physical process in another medium.

That's a mouthful, and it's best explained by example. When I sing in the shower (an ugly thought), my vocal cords set up vibrations in the air that we call sound waves. If you're within earshot, your eardrums pick up these vibrations and pass them to your brain, which processes them into my rendition of "Stairway to Heaven."

In any case, sound is infinitely variable, which is why Mariah Carey, Luciano Pavarotti, Nine Inch Nails and Mike Himowitz sound so different.

When Thomas Edison invented the phonograph, he was looking for a way to capture a moving picture of these invisible sound waves. He did it by attaching a needle to a diaphragm at the end of a reverse megaphone. When sound waves struck the diaphragm, they caused it to vibrate, and Edison recorded those vibrations on a sheet of tinfoil wrapped around a rotating cylinder.

If you put the tracks the needle made under a magnifying glass, you'd see patterns and variations that were directly analogous to the shape of the sound waves that created them. Passing another needle over those tracks, this one attached to the diaphragm of a crude speaker, created sound waves that reproduced the original - sort of.

The "sort of" led to a century of improvement in recording technology. Edison's cylinders were replaced by vinyl discs and later by tape, which used tiny fluctuations in magnetic fields to record the shape of the sound waves. But the principle remained the same. In fact, there's nothing inherently wrong with an analog recording - by the late 1960s engineers could reproduce sound brilliantly.

The problem with analog recordings is that they're not permanent. The very act of playing a vinyl record causes minute changes in the grooves that represent the sound waves. The same degradation happens to a tape when it passes over the magnetic play head of a cassette deck. By the 100th time you play an analog recording, it won't sound nearly as good as it did the first. Worse yet, the original recording is subject to the same kind of degradation over time.

By the late 1970s, engineers had developed methods to use digital devices to record and play sound. Their problem was that computers are composed of millions of tiny switches that have only two logical states - on and off. Using analog reasoning, we think of those states in terms of two numbers, one and zero. Computer scientists group these binary digits into strings of eight numbers called bytes, which is how data are stored in memory chips.

To approximate the infinite variation of sound as a series of ones and zeros, scientists hit upon a scheme called "sampling." This involves taking a "snapshot" of the sound at frequent intervals and recording each as a number. The question is how often you have to sample and how big a number you need to record all the possible variations in sound that our ears can discern.

By sampling sound 44,000 times per second, and using 2 bytes of data for each sample, engineers found they could reproduce a speech or concert that sounded realistic to our analog ears.

More importantly, the system divorced voice and music from its medium. Analog recordings were bound to the studio's master records and tapes, but digital music could be stored anywhere. As long as they could recall the numbers, engineers could reproduce a symphony down to the last "ding" of the triangle. All they needed was the right hardware and software.

We have that software and hardware today. That's why we can store music files on our PCs, transfer them to CDs or trade them on the Internet. Each one is a perfect reproduction of the original recording.

Using the same principle, we can snap a digital photograph that chops an image up into tiny dots, each one of which is represented by a number that represents its brightness and color.

Just remember that at its best, a digital recording is only an approximation. That's why the best recordings never sound quite like the real thing. Our brains - the most complex machines on Earth - are analog devices that perceive an infinite number of shades, sounds and colors and make leaps of logic and intuition that computers will never match.

George W. notwithstanding, next time somebody accuses you of being an "analog" thinker, take it as a compliment.

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